Cross-Post from the WotC Forums
As per the recent FAQ update, the DM basic rules is only allowed if no legal targets are present in the Allowed Rules sources. In an effort to save time, this thread is intended as a repository for all legal creature options for use with spells/features. Alternatively, you can view this list (sorted by Spell/Ability) on the DndAL FAQ
The following Spell require use of the Monster Manual
Create Undead: ghast
The following Spells/Features require use of the DM Basic Rules
Features: Elemental Wildshape
Spells: awaken (only if plant), conjure celestial, conjure elemental, conjure minor elementals, create undead (ghoul), and planar ally (only if celestial or elemental, as the Imp and Quazit are in the PHB)
All other Spells/Features are limited to the options in the PHB/MM.
This includes (but is not limited to) polymorph, shapechange, find steed, true polymorph, conjure woodland beings (sprite only), conjure fey, gate, wildshape, etc.
Sadly, this means nobody will be shapechanging into a dragon as there are no dragons (other than pseudodragon) in the PHB/MM Appendix A.
Complete List of AL Legal Creatures (by source)
Familiars
PHB: bat, cat, frog, hawk, poisonous snake, owl, rat, raven, imp, pseudodragon, quazit, sprite.
Familiars in italics are only available to Chain Warlocks.
MM: crab, lizard, octopus, quipper, seahorse, spider, weasel.
Beasts (PHB Appendix D): Beasts in italics have a flying/swimming speed (relevant for wildshape restrictions).
Beasts (CR 0): bat, cat, frog, hawk (falcon), owl, rat, raven
Beasts (CR 1/8): mastiff, mule, poisonous snake
Beasts (CR 1/4): boar, constrictor snake, panther, riding horse, wolf
Beasts (CR 1/2): black bear, crocodile, reef shark, warhorse
Beasts (CR 1): brown bear, dire wolf, giant eagle, giant spider, lion, tiger
Beasts (MM Appendix A) - Beasts in italics have a flying/swimming speed (relevant for wildshape restrictions). All of the beasts from the PHB, plus the following:
Beasts (CR 0): baboon, badger, crab, deer, eagle, giant fire beetle, goat, hyena, jackal, lizard, octopus, quipper, scorpion, sea horse, spider, vulture, weasel
Beasts (CR 1/8): blood hawk, camel, flying snake, giant crab, giant rat, pony, stirge
Beasts (CR 1/4): axe beak, draft horse, elk, giant badger, giant bat, giant centipede, giant frog, giant lizard, giant owl, giant poisonous snake, giant wolf spider, pteranodon
Beasts (CR 1/2): ape, giant goat, giant sea horse, giant wasp
Beasts (CR 1): giant eagle, giant hyena, giant octopus, giant toad, giant vulture, giant weasel, tiger
Beasts (CR 2): allosaurus, giant boar, giant constrictor snake, giant elk, hunter shark, polar bear (cave bear), plesiosaurus, rhinocerous, saber-toothed tiger
Beasts (CR 3): ankylosaurus, giant scorpion, killer whale
Beasts (CR 4): elephant
Beasts (CR 5): giant crocodile, giant shark, triceratops
Beasts (CR 6): mammoth
Fey
PHB: sprite (CR 1/4)
The Blink Dog (DM Basic Rules, CR1/4) is not legal. Players summoning CR 1/4 fey must choose the sprite as their only option.
Undead
PHB: Skeleton, Zombie
DM Basic Rules: Ghoul, mummy, wight (create undead)
Monster Manual: Ghast (create undead)
Celestials
DM Basic Rules: Pegasus
Elementals
DM Basic Rules: Air Elemental, Earth Elemental, Fire Elemental, Gargoyle, Water Elemental.
When casting conjure minor elementals, your only CR 2 option is the Gargoyle.
Plants
DM Basic Rules: Awakened Shrub, Awakened Tree
Fiend
PHB: Imp, Quazit.
Characters summoning fiends with planar ally are stuck with Imps and Quazits as their only options.
Last edited by kalani; Wednesday, 6th April, 2016 at 06:20 AM.